Techniques used to gain direct entrance to lucid dreaming are exactly the same as those used during indirect attempts. The only difference is in the method of implementation. However, since direct techniques mostly require passivity, not all techniques work equally well for both direct and indirect entries into lucid dreaming. For example, active techniques like straining the brain cannot be used to gain a smooth entrance into lucid dreaming.

Direct techniques differ from indirect techniques in their implementation because of the slow, halting production of results that occurs from the beginning of a direct attempt through the end of it. If upon awakening something happens to work, then this can practically always lead to entrance into lucid dreaming. For example, the same phantom wiggling before sleep can begin quickly enough, but range of movement will not be easy to increase, and the entire implementation of the technique will rely on protracted, rhythmic movement. Results take much longer: ten minutes instead of ten seconds. These differences also apply to every technique described in this guidebook.

Like with the practice of indirect techniques, to begin the practice of direct techniques, a practitioner should choose 2 or 4 of the most suitable techniques from those that prove most effective for the individual.

The primary difference in working with direct techniques is the time that it takes to exercise each. If testing a specific indirect technique takes only 3 to 5 seconds, then in this case several minutes will be spent. Duration varies depending on certain factors.

There are three primary ways of performing the techniques: classical, sequencing, and cycling – similar to the cycling used with indirect techniques. To understand which variant should be used, consider the following table:

Variations of Using the Techniques

When to Use It

Classical (passive) variation:

One attempt of 1 technique. The technique may be alternated after each attempt.

– when learning direct techniques;

– when a practitioner generally sleeps poorly;

– if attempts lead to waking up;

– if attempts with other variations occur without lapses in consciousness;

– if the body and consciousness are in a relaxed state;

Sequencing (middle):

One attempt with 2 to 3 techniques for 1 to 5 minutes. Techniques are alternated infrequently. Aggression fluctuates with the length of time that the techniques are performed.

– used if falling asleep occurs while using the classical variation, or if cycling results in becoming wide awake;

– when a practitioner generally falls asleep quickly;

Cycling (active):

Algorithm of cycling 3 techniques like with indirect entry to lucid dreaming, but performing each technique for 10 seconds to 1 minute, and not 3 to 5 seconds.

– if the classical and sequencing variations put one asleep;

– when one generally falls asleep very quickly;

– can also be employed when exhausted or sleep deprived;

A practitioner should always begin with the classical variation, i.e. using one technique over an entire attempt. Due to the unusual nature of the efforts involved, a beginner’s enthusiasm may sustain a completely alert state. Later, however, strong, prolonged lapses of consciousness into sleep may occur. Here, it may be necessary to increase the level of activity by transitioning to the sequencing variation.

Sequencing is the primary variation used for direct techniques because of its elasticity in application. It can be passive if a practitioner alternates two techniques for five minutes each over the course of 15 minutes. It may also be aggressive if three techniques are sequenced for one minute each. Everything between these two extremes allows for proper practice of the techniques and selection of the best variation to achieve a free-floating state of mind.

If falling off to sleep stubbornly occurs even with the active form of sequencing, then one should start cycling through indirect techniques, but performing each technique for 10 seconds to 1 minute.

As work over many months with the techniques is implied, one should not torment oneself if on one day one does not want to do something. Otherwise, one may quickly tire out. Everything should be a pleasure to do and not cause any excessive emotional tension.

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